![]() This is because they not only stand to lose their troops in a failed attack, but they risk incurring your mighty rage. If a Gift of Chaos would add a unit to your order of battle, it can only be received if they would not exceed any of your order of battle limits.So, how do we protect ourselves from being exploited in such a deplorable manner? Well, by getting swole, of course! If you’re strong, your opponents will think twice-or maybe even three times-before launching an assault on your city. If a Gift of Chaos has any restrictions that your Warlord does not meet, they do not receive that Gift of Chaos. ![]() ![]() If the results were 1, 6, 6, 6, 6, 6, your Warlord would receive 2 Gifts of Chaos: 66 and 666. For example if your Warlord had a favour score of 9 and you chose to spend the maximum of 6, you would roll 6 dice. Each double (2 dice with a matching score) and triple (3 dice with a matching score) will grant your Warlord a Gift of Chaos from the table below. To spend favour, first deduct the amount favour you wish to spend from their favour score, then roll a number of dice equal to the amount spent. In step 7 of the aftermath sequence, you can choose to spend any of the favour your Warlord has earned, up to a maximum of six, for them to receive one or more Gifts of Chaos. For example, if your Warlord slays an enemy HERO that is also a MONSTER and is unique, they would earn 4 favour. +2 favour if they were included in your army and you won a major victory.Įach of these are cumulative. +1 favour if they were included in your army and you won a minor victory. +1 favour if they were included in your army and were not slain during the battle. +1 favour if they were contesting an objective controlled by the enemy when you gained control of it. +2 favour each time they slay a unique enemy HERO. +1 favour each time they slay an enemy MONSTER. +1 favour each time they slay an enemy HERO. ![]()
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